Environment Artist (Mobile) H/F

Environment Artist (Mobile) H/F
Posted 1 month ago

Playwing is an independent games studio, developing and publishing titles for PC, consoles and mobile.


The position will be part of a new mobile game development team, set in a heroic fantasy world.





– Work together with other members of the team to establish the scope of the environment art requirements for team assigned game content,

–  To build environments according to designer requirements and blockouts, bearing gameplay constraints such as traversal and measurements in mind,

– Create game environment assets: Build, model and texture environment art, detailed props and objects according to concepts, references and/or art direction,

– Create textures and PBR materials for models and world space according to concepts, references and/or art direction,

– Use existing Assets and content to populate the game world in a believable and visually appealing way,

– Collaborate with other team members on enhancing the visual fidelity of the game world to the absolute limits of the game engine, within the relevant memory and performance restrictions,

– You operate within given constraints,

–  You are autonomous and can take responsibility for your own actions and decisions.




– Experience with creating game ready assets, taking them through the modeling, baking and texturing pipeline, ready to be rendered in engine,

– Expert knowledge of at least one major modeling package (MAX or equivalent), along with industry standard tools such as Photoshop, Substance Painter/Designer and Zbrush,

– Expert knowledge of PBR systems with the ability to texture using both procedural and hand painted approaches,

– Outstanding 3d modeling and texturing skills,

– A keen eye for dramatic environments and lighting design,

– Deep knowledge and experience with creating and maintaining game levels,

– Level design experience considered a plus,

– Be familiar with fantasy / dark fantasy universe,

– Good organization and time management skills,

– A mobile experience,

– A proactive approach to problem solving,

– An understanding of and appreciation for milestones, schedules, deadlines, and efficient game development processes



  • Possibility of remote days
  • Meal card of 10€/day,
  • Public transport costs are covered at 50%,
  • Friendly environment (Team Building) and challenging,
  • Other advantages: Company mutual insurance/ healthcare taken in charge at 50%, RTT, NDF…


Job Features

Job CategoryArt

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